Tennis for Two debuts
Physicist William Higinbotham creates Tennis for Two on an oscilloscope at Brookhaven National Laboratory — one of the earliest video games ever made.
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Physicist William Higinbotham creates Tennis for Two on an oscilloscope at Brookhaven National Laboratory — one of the earliest video games ever made.
Steve Russell and colleagues build Spacewar! on a PDP-1, the first widely distributed and influential digital computer game.
The first commercial home video game console arrives, bringing interactive play to television sets for the first time.
Milestone: Established the home console as a product category.
Pong becomes the first commercially successful arcade video game and launches Atari as an industry force.
Milestone: Kick-started the commercial arcade industry.
The cartridge-based Atari 2600 popularizes interchangeable games and dominates the home market.
Taito's Space Invaders sparks a global arcade phenomenon and reportedly causes a coin shortage in Japan.
Namco's Pac-Man becomes a cultural icon and one of the highest-grossing arcade games of all time.
Shigeru Miyamoto's Donkey Kong debuts 'Jumpman' — later renamed Mario — launching gaming's most famous mascot.
Market saturation and low-quality titles trigger a collapse that wipes out much of the U.S. console industry.
Milestone: Reset the industry and opened the door for Nintendo's revival.
Nintendo revives the home console market with the NES and Super Mario Bros.
Milestone: Rebuilt the console market after the 1983 crash.
Nintendo's Game Boy popularizes handheld gaming, bundled with the addictive puzzle game Tetris.
Sega launches its speedy mascot to challenge Nintendo, intensifying the 16-bit console war.
id Software's DOOM popularizes the first-person shooter, networked multiplayer, and the shareware distribution model.
Milestone: Established the FPS genre and PC gaming as a cultural force.
Sony enters the console market with a CD-based system that reshapes the industry.
Milestone: Brought 3D, CD media, and mature games to the mainstream.
The Nintendo 64 launch title sets the template for analog 3D movement and camera control.
Widely regarded as one of the greatest games ever made, pioneering Z-targeting and 3D action-adventure design.
The PS2 launches and goes on to become the best-selling home console of all time.
Microsoft enters the console business with Halo: Combat Evolved and a built-in hard drive.
Milestone: Set the stage for modern online console gaming.
Microsoft's unified online service brings matchmaking, friends lists, and downloads to consoles.
Steam debuts as a digital distribution platform, eventually transforming how PC games are sold and played.
Milestone: Pioneered mainstream digital game distribution.
Blizzard's MMORPG becomes a cultural juggernaut with millions of subscribers.
The Wii's motion controls broaden gaming's audience and become a worldwide sensation.
The App Store era begins shortly after, opening an enormous new market for mobile games.
Riot Games' MOBA becomes a cornerstone of competitive esports for the next decade.
Live game streaming explodes in popularity, creating new careers and viewing habits.
Milestone: Made game streaming a mainstream entertainment medium.
Mojang's sandbox game launches officially and becomes the best-selling video game of all time.
The eighth generation begins with a renewed focus on online services and indie games.
Nintendo's hybrid console debuts with Breath of the Wild and becomes a runaway success.
Milestone: Reinvented Nintendo with a hybrid home/handheld design.
Epic Games' free-to-play battle royale becomes a global cultural phenomenon.
The Fortnite World Cup hands out a $30M prize pool, with solo winner Bugha taking $3M.
The ninth generation arrives with ultra-fast SSDs and ray tracing during a global pandemic.
Milestone: Brought SSD-class streaming and ray tracing to consoles.
The Zelda sequel sells over 10 million copies in three days, a record for the franchise.